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ATi's driver have a feature called "SmartGart". In short, the ATi driver tests the reliability of the AGP transfers, and reverts the system back to a slower mode if found no good.
Unless you're doing professional high complexity 3D rendering that really exercises AGP technology, I wouldn't worry about this. Games hardly ever use AGP at all, since they are carefully designed to have the scenery fit into the card's own memory.
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