»
 

Go Back   ResellerRatings Store Ratings > ResellerRatings Forums > Tech Support

Reply
 
LinkBack Thread Tools Display Modes
Old 09-08-2003, 02:25 PM   #1 (permalink)
Registered User
 
MatrixmaN's Avatar
 
Join Date: Jan 2003
Posts: 353
MatrixmaN is on a distinguished road
Need Opinions

Flash Site:

I want it 3D, but I havn't had much experience in creating 3D interfaces, only some swift 3d exports to flash as buttons and static animations. I'm no guru to web 3d but im more than a n00b I know a WIDE variety of graphics programs to help create this site like:
- Macromedia Flash (creation)
- Macromedia Dreamweaver (publish)
- 3D Studio Max (design)
- Adobe Premier (design)
- Adobe Illustrator (design)
- Adobe Photoshop (design)
- Macromedia Fireworks (optimizing)

and other various programs.

I need your opinions on a couple hashed up ideas I have, give me your criticism and input, any ideas, techniques and whatnot that you can.

---------------------

3D Interactive Interface Ideas:


1. Make 3D Animated movies from 3D Max as AVI, then export them as GIF Sequences from Premier. Use Each GIF Sequence/loop as a button, background animation, or transition. (High Quality, possibly most trouble)

2. Use the Swift 3D Exporter to render SWF directly from 3D Max to use in Flash as movies, transitions, buttons or background animations.

3. Render AVI movies and encode them in premier to the lowest filesize possible, then use them as static animations for the site.

--------------------

I assume the GIF sequences would make the filesize of the site quite large if I want to keep quality intact (which is my main goal; high quality) but I don't want to make a cable modem choke if ya know what I mean.

Swift 3D is ugly, looks like a cartoon but has very low filesizes to work with which would make it easier on the connection while degrading graphical quality.

The AVI movies would be tricky because of the timidness of the web, peoples connections, filesize and whatnot. If the world revolved around DIVX I'd encode in that and have miniscule, high quality loops.


So what's your take on this situation?

MatrixmaN is offline   Reply With Quote
Old 09-08-2003, 09:55 PM   #2 (permalink)
Registered User
 
PyroSama's Avatar
 
Join Date: Nov 2002
Location: Boise, Idaho
Posts: 2,361
PyroSama is on a distinguished road
Send a message via ICQ to PyroSama
Export from 3dmax files import with Swift 3D and work from there. I think that would be the easiest for you to work with.


PyroSama
__________________
[imgbox=#000000]http://clanimo.com/themes/bluebyu/images/logo.gif[/imgbox][url=http://www.clanimo.com]ClanIMO.com[/url]
PyroSama is offline   Reply With Quote
Reply




Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Most Active Discussions

Recent Discussions

All times are GMT -6. The time now is 02:18 AM.