I'm curious whether these benchmarks are reasonable, or if there is some tweaking I should do. Also, if anyone has had any experience with overclocking the Geforce FX 5600 (flip chip version, 450Mhz core clock).
=-=-=-=-=2003=-=-=-==-
3DMark Score 3460 3DMarks
CPU Score 574.0 CPUMarks
=-=-=-=-=-=-==-=-=-=-==-
=-=-=-=-=2001 SE-=-=-=-=
3DMark Score 11458 3D marks
http://service.futuremark.com/compare?2k1=6926390
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Pentium 3.06Ghz w/ HT (533Mhz Bus)
1024MB RDRAM 800 (4x256MB)
Asus P4T-533c (PCB 1.03, Bios 1008)
4xWD 80GB 7200RPM in RAID 5 Array w/ 64MB cache
Windows XP Professional
Geforce FX 5600 Ultra (flip chip) by Gainward
---------2003-----------------------------
Operating System Microsoft Windows XP
DirectX Version 9.0b
Mobo Manufacturer ASUSTeK Computer INC.
Mobo Model P4T533-C
AGP Rates (Current/Available) 4x / 1x, 2x, 4x
CPU Intel Pentium 4 3074 MHz FSB 133 MHz
Memory 1024 MB
Display Information
Graphics Chipset NVIDIA GeForce FX 5600 Ultra
Driver Name NVIDIA GeForce FX 5600 Ultra
Driver Version 4.5.2.3
Driver WHQL Certified Yes
Video Memory 128 MB
Core Clock 450 MHz
Memory Clock 900 MHz
Sound Information
Sound Adapter Driver Name SB Audigy Audio [FF80]
Sound Adapter Driver Version 5.12.1.253
Benchmark Settings
Program Version 3DMark03 Revision 2 Build 0
Resolution 1024x768@32 bit
Texture Filtering Optimal
Pixel Processing / Antialiasing None
Post Processing false
Vertex Shaders Optimal
Main Test Results
3DMark Score 3460 3DMarks
CPU Score 574.0 CPUMarks
Detailed Test Results
Game Tests
GT1 - Wings of Fury 145.1 fps
GT2 - Battle of Proxycon 21.6 fps
GT3 - Troll's Lair 18.6 fps
GT4 - Mother Nature 18.8 fps
CPU Tests
CPU Test 1 57.3 fps
CPU Test 2 11.3 fps
Feature Tests
Fill Rate (Single-Texturing) 1191.3 MTexels/s
Fill Rate (Multi-Texturing) 1455.8 MTexels/s
Vertex Shader 10.6 fps
Pixel Shader 2.0 20.8 fps
Ragtroll 11.2 fps
Sound Tests
No sounds 47.5 fps
24 sounds 40.5 fps
60 sounds Not Supported
-----------2001 SE-----------------
Operating System Microsoft Windows XP
DirectX Version 9.0
Mobo Manufacturer ASUSTeK Computer INC.
Mobo Model P4T533-C
AGP Rates (Current/Available) 4x / 1x 2x 4x
CPU Intel Pentium 4 3074 MHz
FSB 133 MHz
Memory 1024 MB
Graphics Chipset NVIDIA GeForce FX 5600 Ultra
Driver Name NVIDIA GeForce FX 5600 Ultra
Driver Version 6.14.10.4523
Video Memory 128 MB
Program Version 3DMark2001 SE
Resolution 1024x768 32bit
Texture Format Compressed
FSAA Disabled
Z-Buffer Depth 24bit
Frame Buffer Double
Rendering Pipeline D3D Pure Hardware T&L
Detailed Test Results
3DMark Score 11458 3D marks
Game 1 Car Chase - Low Detail 172.5 FPS
Game 1 Car Chase - High Detail 62.0 FPS
Game 2 Dragothic - Low Detail 184.7 FPS
Game 2 Dragothic - High Detail 99.7 FPS
Game 3 Lobby - Low Detail 171.0 FPS
Game 3 Lobby - High Detail 76.8 FPS
Game 4 Nature 70.4 FPS
Fill Rate (Single-Texturing) 1263.3 MTexels/s
Fill Rate (Multi-Texturing) 1525.0 MTexels/s
High Polygon Count (1 light) 58.4 MTriangels/s
High Polygon Count (8 lights) 10.2 MTriangels/s
Environment Bump Mapping 138.9 FPS
DOT3 Bump Mapping 139.1 FPS
Vertex Shader 89.3 FPS
Pixel Shader 101.8 FPS
Advanced Pixel Shader 68.6 FPS
Point Sprite 30.3 MSprites/s