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Old 06-10-2003, 09:33 AM   #1 (permalink)
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"AGP Aperture Memory Size" setting?

Fellow Members:

I use a Matrox Parhelia vidcard (128 MB DDR).

In my mobo's Award BIOS under AGP Aperture Memory Size (I'm fairly certain that's the setting) one can choose 32, 64, 128 etc.

What's the proper setting? And why?

I use an IWill XP333-R mobo, XP 1900+, 1 GB Crucial PC2700 2.5 DDR SDRAM, and a couple of Samsung SynchMaster DF monitors.

Win2KPro.

Thx.

Brangwen

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Old 06-10-2003, 02:38 PM   #2 (permalink)
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Stick with 64mb

AGP allows cards to retrieve textures from system RAM (AGP Texturing). It's very slow and would result in slideshow rendering, but it can be done. Consider AGP Texturing as overflow video RAM; AGP Aperture controls how much system RAM it is allowed to use. The graphics card's faster onboard RAM is normally used for textures, so most users will not need to utilize AGP Texturing. Set the AGP Aperture to 64MB or 128MB and don't expect any performance difference at all from tweaking it, unless you use absolutely massive textures. You'd know if you dealt with such large textures, and games don't. This setting will not improve your FPS or 3DMark score by any great amount.
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Old 06-10-2003, 04:48 PM   #3 (permalink)
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Lemon:

Thanks for the info. I did not know that about texturing.

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