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Old 06-05-2003, 05:31 PM   #1 (permalink)
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I want to become a progammer. But i have no idea where to start, what to start with, where to get it and yada yada yada... Could someone please recommend me to some places?

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Old 06-06-2003, 01:18 AM   #2 (permalink)
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are you looking for a degree? or are you wanting to do this as some sort of hobby?
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Old 06-06-2003, 01:20 AM   #3 (permalink)
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PHP Code:
C++ 4 n00b's 

Abstract C++ Notes 



Lesson 1 -

about :

Simple use of the output routine in C++, this is a simple "Hello world!" program.

The source code:

#include 

using namespace std;

int main() {

cout return 0;

}




Lesson 2 -

about :

Saving a string in the local variable Array. This is how a string is stored in the C++ programming language. For example, if you wanted to store a string "My name" each character will be stored in an array element, This means that Array[0] = '
M'. The cout in routine is used with the routine cin, which is used for taking input from the console and saving it in variables.

The source code:

#include 

using namespace std;

int main() {

char Array[10];
cin >> Array;
cout cout return 0;
}




Lesson 3 -

about :

Pointers are used to point to an address in memory, for example the address of variables. It is possible to dynamically allocate memory for specific data types. These can be structs, for example to accomplish a linked list, or other dynamic data structure. It has an example of using a pointer to pointer, and other important pointer configurations.

The source code:

#include 
using namespace std;

/*

//pass some floats back and forth, calculate current.

float CalcCurrent(float *Voltage);

int main() {

float Voltage = 120; 
float Current;
Current = CalcCurrent(&Voltage);
cout return 0;
}

float CalcCurrent(float *Voltage) {

float Resistance = 1500;
float Current = *Voltage / Resistance;
*Voltage = 600;
return Current;
}

*/

/*

//send a char array and recieve on from PrintName(string)

char PrintName(char *Name);

int main() {

char Name[50];
cin >> Name;
*Name = PrintName(Name);
cout return 0;

}

char PrintName(char *Name) {

return *Name;

}

*/





Lesson 4 -

about :

Structs a a way that the programmer can define a data type, in this case we have three integers that may be accessed. To access a variable inside a structure when using normal context (i.e.: not a pointer) access the variable with the . character for example Hudson.TimeEmp.Day, would would access the Day variable of the struct inside User. 

The source code:

#include 
using namespace std;

struct Date {

int Month, Day, Year;

};

struct User {

char Name[50], Job[50];
float Wages;
Date TimeEmp;

};

int main() {

User Hudson;

strcpy(Hudson.Name, "Hudson T. Clark");
strcpy(Hudson.Job, "Software Engineer");
Hudson.Wages = 50.5;
Hudson.TimeEmp.Month = 5;
Hudson.TimeEmp.Day = 21;
Hudson.TimeEmp.Year = 2003;

cout cout cout cout return 0;

}





Lesson 5 -

about :

This is a very primitive linked list the purpose of it is to dynamically allocate Node structs, and manage them with pointers. This means that the data doesn'
t actually have a variableyou access them directly threw the use of a "HeadNode" which will point to another node using the "NextNode" pointer (from a pointer variable inside). This list only has an add function for adding nodes to the list. 

The source code:

#include 
using namespace std;

struct Node {

int Id;
char Name[50];
Node *NextNode;

};

int main() {

Node *FirstNode;
FirstNode = new Node;
strcpy(FirstNode->Name"Hudson Clark");
FirstNode->Id 1;
FirstNode->NextNode = new Node;

strcpy(FirstNode->NextNode->Name"Nark Clark");
FirstNode->NextNode->Id 2;
FirstNode->NextNode->NextNode NULL;

Node *Traverse;
Traverse FirstNode;
while(
Traverse != NULL) {

cout Id 
Name Traverse 
Traverse->NextNode;

}

return 
0;

}





Lesson 6 -

about :

This is a complete linked list programit will do the above and allow you to manipulate a linked list. You may adddelete, or query the list. The things that are used to accomplish this are pointerskeep in mind the only method that the nodes in the list are managed are threw the use of pointersThe specific pointer you work with is the "HeadNode" it will contain a pointer inside to the next node in the list. This means that each node has a pointer to the next nodethus the term "Linked List".

The source code:

#include 
using namespace std;

struct Node {

public:
int Var;
Node *Next;
Node() { Next NULL; };

};

int ListSize;

void DisplayMenu();
void AddNode(Node *LastNode);
void DeleteNode(Node **HeadNode);
Node SearchList(int Var, Node *HeadNode);
void QueryList(Node *HeadNode);

int main() {



int MenuSelection;
Node *HeadNode;
HeadNode = new Node;
Node *LastNode;
LastNode HeadNode;

while(
1) {

DisplayMenu();
cin >> MenuSelection;
switch(
MenuSelection) {

case 
1:

AddNode(LastNode);
LastNode->Next = new Node;
LastNode LastNode->Next;

break;
case 
2:

DeleteNode(&HeadNode);

break;
case 
3:

QueryList(HeadNode);

break;
case 
4:

exit(
0);

break;
default:

cout 
break;

}

}
return 
0;

}

void DisplayMenu() {

cout 
}

void AddNode(Node *LastNode) {

cout int Var;
cin >> Var;
LastNode->Var = Var;

}

void DeleteNode(Node **HeadNode) {

cout int Var;
cin >> Var;
Node *DeleteNode;
DeleteNode SearchList(Var, *HeadNode);

if(
DeleteNode == NULL) {

cout 
} else if (DeleteNode == *HeadNode) {

*
HeadNode DeleteNode->Next;

} else {

Node *PrevNode;
PrevNode = *HeadNode;

while(
PrevNode->Next != DeleteNode) {

PrevNode PrevNode->Next;

}

PrevNode->Next DeleteNode->Next;
delete DeleteNode;

}

}

Node SearchList(int Var, Node *HeadNode) {

while(
1) {

if(
HeadNode->Var == Var) {

return 
HeadNode;

} else if(
HeadNode->Next == NULL) {

return 
NULL;

} else {

HeadNode HeadNode->Next;

}



}

void QueryList(Node *HeadNode) {

system("cls");
while(
HeadNode->Next != NULL) {

cout Var HeadNode HeadNode->Next;

}

}





Lesson 7 -

about :

This is an example of a class, the class file has a set of routines inside to manipulate somethingyou can store data in the class as wellThis creates a Box object, and allows the user to enter the heightwidthdepth to compute volume.

The source code:

#include 
using namespace std;

int main() {

Box Thisisabox(666);
int volume;
volume Thisisabox.volume();
cout return 0;

}



Additional class file:

#include 
using namespace std;

class 
Box {

private:

int heightwidthdepth;

public:

Box(intintint); 
~
Box();
int volume();

};

Box::Box(int htint wdint dp) {

height ht;
width wd;
depth dp;

}

Box::~Box() {

}

int Box::volume() {

return 
height width depth;

}



Lesson 8 -

about :

This is another class that will create a clock object and allow the programmer to compute clicks, and check the current state of the timer.

The source code:

#include 
#include 
using namespace std;

int main() {

Clock MyClock(5);
cout MyClock.Click();
cout MyClock.Click();
cout MyClock.Click();
cout return 0;

}



Additional class file:

class 
Clock {

private:

int ClockPulse;

public:

Clock(int);
~
Clock();
Click();
int ClickState();

};

Clock::Clock(int cp) {

ClockPulse cp;

}

Clock::~Clock() {

}

Clock::Click() {

ClockPulse++;

}

Clock::ClickState() {

return 
ClockPulse;

}





Created byDark_Archon 

Last edited by iNeb; 06-06-2003 at 01:25 AM.
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Old 06-06-2003, 01:22 AM   #4 (permalink)
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http://www.crouse.ws/viewforum.php?forum=22

C++ LINUX

My notes ..........
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Old 06-06-2003, 01:22 AM   #5 (permalink)
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VBulletin for n00b's
If you're gonna cut and paste a page w/o a link at least use the [ code ] tags so the stuff is organized
nobody can read that stuff
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Old 06-06-2003, 01:24 AM   #6 (permalink)
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I didn't cut and paste it from a page, but rather from a user that posted that in one of my forums i admin.

I'll [code] it
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Old 06-06-2003, 03:59 AM   #7 (permalink)
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Quote:
Originally posted by vass0922
VBulletin for n00b's
If you're gonna cut and paste a page w/o a link at least use the [ code ] tags so the stuff is organized
nobody can read that stuff
Actually, I can read it, but it is quite annoying just the same

and to answer original person's question/response, I would suggest you learn the following in the following order if possible

1: any TI calculator programming language (requires that you own a programmable TI calculator though)

2: C

3: C++

4: Java

5: about now you should learn as much about DOS as you can

6: HTML (make SURE you learn about browser differences!)

7: JavaScript <-- This will be a toughie....also important to learn about browser differences!

8: now you should learn as much about UNIX/Linux as you possibly can (at least how to use the most common utilities)

9: Learn UNIX/Linux shell scripting and MS-DOS batch file programming if you haven't done so by now

10: Now learn how to program, using C, in Linux

11: Learn how to program MS-DOS based programs using x86 assembly language.

12: PHP

13: Perl

14: Now try to learn the Win16 API and how to program in Windows3.0/3.1

15: Now try to learn the Win32 API and how to program in Windows95+ (it builds on the Win16 API and some things quite frankly will make no sense unless you had a Win16 API background)

16: Now try to learn X Windows API. This is what UNIX/Linux uses for all graphical applications.

17: Learn Xt and Motif for UNIX/Linux

18: Learn how to program Windows programs in x86 assembly language.

19: Learn how to program Linux programs in x86 assembly language.

20: Learn any other assembly languages of your choice. The more the merrier.

21: Learn as many file formats as you possibly can

22: There's much more, but, I'm sure once you've gotten here, you will know what to do
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Old 06-11-2003, 01:08 PM   #8 (permalink)
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im looking to learn how to program as a career choice, but so far i have no idea as to what kind of things the programming help sites are talking about, so far everything i try and do turns out to be a wild goose chase! Anyone know where i can actually find the resources for these programming languages?
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Old 06-11-2003, 01:13 PM   #9 (permalink)
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Oh yeah, and all i have to say about my last goose chase is that it has left me with a very sour disposition towards Xemacs. And i still dont know how to do jack. Oh and if that part about ti calcs was correct, then i could use some help finding resources because i have a 83+ and an 86, and am very interested in programming for these. If i could only find some help that is a bit more in depth than the instructors manual.
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Old 06-11-2003, 01:16 PM   #10 (permalink)
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If you can't program at all, and have no experience, I don't suggest starting with C++.
Have a look at python. Its very easy, has loads of docs on the site and makes a great primer for going on to other things.
www.python.org
If you want to go straight into C, then be my guest. The best advice I can give is to go out and buy a good book. You get much more out of that than you could from free internet tutorials.
I'd actually reccommend buying 2 books. 1. A small book like "C for begginers" or something, then a big thick book that will take you through it in more detail when you get the idea.
If you know someone who is willing to help in person, then that is a bonus as well. Plus there are loads of forums, I reccomend programmersheaven for lots of things, there is stacks of info there, but we're here as well.
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