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Old 04-15-2004, 10:37 AM   #1 (permalink)
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How 'bout a 96 kb FPS?

These guys have made a FPS demo game that takes a 1.4 mhz 512 Ram machine to run yet it can fit in UT 2004's readme file wow

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Old 04-15-2004, 10:57 AM   #2 (permalink)
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Now that is cool and only 96kbs got threw the first little bit good game and link.

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Old 04-15-2004, 11:46 AM   #3 (permalink)
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I wonder how it works. A tiny files turns into a huge amount of used memory... but how?
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Old 04-15-2004, 12:04 PM   #4 (permalink)
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wont play on my laptop. I think my ATI Mobility vid card dosnt have the required hardware. I have a ATI Mobility 7500

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Old 04-15-2004, 12:16 PM   #5 (permalink)
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Its so amazing how that game works. I have the required system specs, my roommate only has a 64MB card and it would not work on his computer. I cannot believe the graphics on that... So amazing!
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Old 04-15-2004, 12:20 PM   #6 (permalink)
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doesnt work on mine cause of my video card, but i will be hijacking my roommates computer tonight
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Old 04-15-2004, 12:31 PM   #7 (permalink)
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The readme says you need DirectX 9.
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Old 04-15-2004, 12:39 PM   #8 (permalink)
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okay when I first saw this I thought it was a joke I cant believe my own eyes..........this si amazing...............genius
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Old 04-15-2004, 12:56 PM   #9 (permalink)
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3. system requirements
----------------------

.kkrieger requires a relatively high-end machine to run properly. To be
precise:

- A 1.5GHz Pentium3/Athlon or faster.
- 512MB of RAM (or more)
- A Geforce4Ti (or higher) or ATI Radeon8500 (or higher) graphics card
supporting pixel shaders 1.3, preferably with 128MB or more of VRAM.
- Some kind of sound hardware
- DirectX 9.0b
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Old 04-15-2004, 12:58 PM   #10 (permalink)
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But anyways. I can't believe what you get for 96k. Amazing. It may play a little choppy but man. What a feat. That's precise coding for you.
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