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Originally posted by scarecrow1 So what do you guys reckon, a game with smaller(yet some big levels) will run more smoother than a game that loads an entire stage altogether sans FarCry, Stalker? are there any benefits to these types of techniques? any cons? |
There are other things to take into acount on the way the game runs. To start with the game engine used, we have all seen this time and time again where one game runs so much better than another that has equal size maps.
level of detail and the amount of Polygons used.
I think an exsample for me was when I played Battlefield Vietnam and personaly was shocked at how bad the game looked and run.
Played Farcry and thought "now this is more like it"
If you read this about Doom III I would expect that this game will take the bigest hit on the GPU and that going by the currect games like farcry it will not run much better who knows we will have to wait and see.
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As for halflife where the hell is it?