»
 

Go Back   ResellerRatings Store Ratings > ResellerRatings Forums > Tech Support

Reply
 
LinkBack Thread Tools Display Modes
Old 03-26-2004, 06:28 PM   #1 (permalink)
Registered User
 
F/A-18 MechDood's Avatar
 
Join Date: Oct 2001
Location: DFW
Posts: 1,128
F/A-18 MechDood is on a distinguished road
Far Cry (((PATCH)))

Far Cry Patch v1.1 I downloaded it from gamespot.

This patch was released to fix a small number of bugs and to add functionality to FarCry.

Details

1. We are aware of an issue causing players connecting to an internet based multiplayer game to drop their connection and timeout during a connect. If you find your connection stalling when joining a server, we recommend that players retry the connection until it succeeds.
2. When hosting games on LAN with punkbuster, please remember to enable pb_sv_lan 1 pb_sv_guidrelax 7.
3. We strongly recommend players host multiplayer games only through FarCry dedicated server.

Single player

- Added toggle modes for Aim and Crouch
- Fixed numerous small bugs
- Fixed a crash when attempting to load more than one instance of FarCry
- Fixed bug with AI autobalance that sometimes caused it not to initialize outside of DEVMODE
- Fixed issue where player spawns a little higher in the air after a load from checkpoint.
- Improved AI saving state at checkpoints.

Multiplayer

- Fixed issue with FarCry anti-cheat kicking players connecting to non-similar regions due to post process copy protection
- FarCry anti-cheat is now disabled by default (replaced with Punkbuster)
- Added support for All Seeing Eye
- Added Punkbuster support
- Added new netcode optimizations, vehicles now use significantly less bandwidth in client to server updates. Mounted weapons no longer generate packets when not being used. Included various other packet compressions.
- Added network commands to help players tune the network rates for better performance, including the following commands:
cl_cmdrate - Limit the number of command packets sent from client to server
sv_maxcmdrate - Limit the max cmd rate clients can specify
cl_updaterate - Limit the number of update packets sent from the server
sv_maxupdaterate - Limit the max updates clients can specify
cl_maxrate - Max bits per second can be adjusted
sv_maxrate_lan or sv_maxrate (for non lan, ie internet) will limit the cl_rate allowed on the clients
sv_DedicatedMaxRate - To change the server update speed

- LAN servers now restricted to LAN IP's
- Configurable ubi.com ports sv_auth_port (port directing ubi.com cdkey authentication) and sv_regserver_port (port used to register servers with ubi.com) for admins.
- Added ability to disable server address publishing with command sv_servertype "NET"
- Fixed some issues with sv_port variable
- Open query protocol to allow monitoring of the server with external tools
- Server config can now be anywhere with any name
- Improved priority based network system (below a certain limit it was not sending, now it does)
- Fixed adjustable cmdrate with vehicles
- Fixed command line joining, there was still a little problem
- Added some optimizations to UI system drawing/updating
- Fixed bug where "Join game button" no longer worked in multiplayer UI
- Fixed issue with dedicated server running on Windows 2003 Server edition
- Fixed bug when players get out from a vehicle, the player will go in standing pose (no crouch or prone).
- The message "drop your weapon to take this other weapon" will disappear only when the player go away from this weapon, not immediately.
- Fixed no pain sounds if an explosion didn't really hurt the player.

Other

- Improved shader speed (up to two times faster) for NVidia Geforce FX cards on very high settings
- Fixed fog bug with NVidia drivers
- Added support for NVidia NV40 chipset
- Fixed realtime shadows from blended trees
- Made improvements to lighting shaders on very high settings
- Fixed bug with lake reflections
- Added support fro PS3.0 shader profile

__________________
“MICROSOFT: Where do you want to go today? APPLE: Where do you want to go tomorrow? LINUX: Are you coming or what?”

Yeong-Yang Server Cube
Shuttle AN35N-Ultra
Barton 2500+ @ 3200+ (2.2 ghz) Vcore 1.63 according to CPU-z
Corsair XMS 512mb PC3200 ram oem speed
Alpha PAL-8035 32cfm fan 44°C load
Tyan Tachyon G9700-Pro
WD 80gb 8meg cache 7200rpm
Enermax EG465P-VE(FCA)
Pioneer DVR-106,Liteon 40x CDRW, Liteon DVD-rom
Turtle Beach Santa Cruz
Logitech Z-560
XP Pro
F/A-18 MechDood is offline   Reply With Quote
Old 03-26-2004, 11:57 PM   #2 (permalink)
Registered User
 
Starfury_2260's Avatar
 
Join Date: Aug 2003
Location: KY
Posts: 1,092
Starfury_2260 is on a distinguished road
might be a good idea to post a link to the page for the patch so others can get it easily.
__________________
Heatware: Starfury
Ebay feedback: starfury_2260
Starfury_2260 is offline   Reply With Quote
Old 03-27-2004, 12:40 AM   #3 (permalink)
Registered User
 
F/A-18 MechDood's Avatar
 
Join Date: Oct 2001
Location: DFW
Posts: 1,128
F/A-18 MechDood is on a distinguished road
Download sites for the patch
__________________
“MICROSOFT: Where do you want to go today? APPLE: Where do you want to go tomorrow? LINUX: Are you coming or what?”

Yeong-Yang Server Cube
Shuttle AN35N-Ultra
Barton 2500+ @ 3200+ (2.2 ghz) Vcore 1.63 according to CPU-z
Corsair XMS 512mb PC3200 ram oem speed
Alpha PAL-8035 32cfm fan 44°C load
Tyan Tachyon G9700-Pro
WD 80gb 8meg cache 7200rpm
Enermax EG465P-VE(FCA)
Pioneer DVR-106,Liteon 40x CDRW, Liteon DVD-rom
Turtle Beach Santa Cruz
Logitech Z-560
XP Pro
F/A-18 MechDood is offline   Reply With Quote
Old 03-27-2004, 02:54 AM   #4 (permalink)
Banned
 
Optimus Prime's Avatar
 
Join Date: Aug 2002
Location: Manchester, UK
Posts: 520
Optimus Prime is on a distinguished road
I have ze patch but I can't even connect to Internet Multiplayer... I have an account..
Optimus Prime is offline   Reply With Quote
Old 03-27-2004, 08:48 AM   #5 (permalink)
Registered User
 
F/A-18 MechDood's Avatar
 
Join Date: Oct 2001
Location: DFW
Posts: 1,128
F/A-18 MechDood is on a distinguished road
OP...

You did get the screen for the CD Key input, right?

The first time I tried it wouldn't let me in. When I closed the game, I had the pop-up for Sygate. Clicked it to allow access, and all is well now for me.
__________________
“MICROSOFT: Where do you want to go today? APPLE: Where do you want to go tomorrow? LINUX: Are you coming or what?”

Yeong-Yang Server Cube
Shuttle AN35N-Ultra
Barton 2500+ @ 3200+ (2.2 ghz) Vcore 1.63 according to CPU-z
Corsair XMS 512mb PC3200 ram oem speed
Alpha PAL-8035 32cfm fan 44°C load
Tyan Tachyon G9700-Pro
WD 80gb 8meg cache 7200rpm
Enermax EG465P-VE(FCA)
Pioneer DVR-106,Liteon 40x CDRW, Liteon DVD-rom
Turtle Beach Santa Cruz
Logitech Z-560
XP Pro
F/A-18 MechDood is offline   Reply With Quote
Reply




Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Most Active Discussions

Recent Discussions

All times are GMT -6. The time now is 07:52 PM.